基于标签体系结构游戏用户画像构建方法
毛任平
摘要(Abstract):
【目的】本文从用户标签体系层级结构来探讨游戏用户画像构建的方法。【方法】结合用户标签体系层级结构中各标签层的标签建模方法来探讨用户画像的构建方法,根据所总结出来的构建方法从逻辑要点、优势性、局限性三方面进行详细比较。【结果】在标签体系结构视角下总结归纳出6种常见构建方法,即基于TF-IDF、基于LDA主题模型、基于贝叶斯网络、基于k-means、基于决策树、基于关联规则6种构建方法。【局限】关于各算法的具体操作步骤以及用户画像模型评估体系没有进行深入的探讨。【结论】尽管用户画像技术在游戏方面应用广泛,但在游戏用户标签体系设计、游戏用户标签细分以及面对多类型游戏用户数据处理方面仍然是未来研究重点方向。
关键词(KeyWords): 标签体系;游戏;用户画像
基金项目(Foundation):
作者(Author): 毛任平
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